Vol. 13 No. 2 (2022)

					View Vol. 13 No. 2 (2022)
Published: 2022-12-16

Design: Conhecimento, Gestão e Tecnologia

  • The Systemic Approach to Design Management applied to an agroecological local farm

    Felipe Bastianello Scremin, Luiz Fernando Gonçalves de Figueiredo
    15-41
    DOI: https://doi.org/10.5433/2236-2207.2022v13n2p15
  • Case study of furniture produced using digital manufacturing techniques

    Daniel Trindade Caldas, Pablo Marcel de Arruda Torres
    42-60
    DOI: https://doi.org/10.5433/2236-2207.2022v13n2p42
  • Design Management in Brazil: a literature review, from the perspective of Scientific Administration

    Marcelo Aureliano Monteiro de Andrade, Heloísa Nazaré dos Santos
    61-83
    DOI: https://doi.org/10.5433/2236-2207.2022v13n2p61
  • Design management and new businesses: proposition of actions to implement a business in the food sector in the context of Covid-19

    Diogo Pontes Costa, Leonardo Augusto Braun, Jefferson Lewis Velasco, Felipe Douglas Pereira, Giselle Schmidt Alves Díaz Merino, Eugenio Andrés Díaz Merino
    84-115
    DOI: https://doi.org/10.5433/2236-2207.2022v13n2p84
  • Strategic design applied to urban space: a methodological proposition

    Carlo Franzato, Giulia Locatelli
    116-140
    DOI: https://doi.org/10.5433/2236-2207.2022v13n2p116

Design de Moda

  • Um estudo semiótico do fashion film da marca “Savage X Fenty” A semiotic study of the fashion film of the “Savage x Fenty” brand

    Natalia Raposo, Francisco Antônio Fialho
    141-159
    DOI: https://doi.org/10.5433/2236-2207.2022v13n2p141
  • The lifestyle moodboard tool in the fashion design

    Elen Makara, Giselle Schmidt Alves Díaz Merino
    160-183
    DOI: https://doi.org/10.5433/2236-2207.2022v13n2p160
  • Usability principles in inclusive children's clothing: a theoretical proposal

    Valdecir Babinski Júnior, Irina dos Santos Xavier, Lucas da Rosa, Icléia Silveira
    184-208
    DOI: https://doi.org/10.5433/2236-2207.2022v13n2p184

Design Grafico: Imagem e Mídia

  • Taxonomic analysis of frame types according to comic story professionals

    Ricardo Preter Lengler, Rafael Marques de Albuquerque
    209-222
    DOI: https://doi.org/10.5433/2236-2207.2022v13n2p209
  • An analysis of the characteristics of digital games in the Tower Defense subgenre

    Bruno Andreas Bort Lopes, Rafael Marques de Albuquerque
    223-253
    DOI: https://doi.org/10.5433/2236-2207.2022v13n2p223
  • Relations between multisensory languages in the design of spatiality

    Úlima Souza dos Santos, Claudete Barbosa Ruschival
    254-276
    DOI: https://doi.org/10.5433/2236-2207.2022v13n2p254
  • The advance of artificial intelligence and the impact on the mobile devices interface

    Rodrigo Oliveira do Carmo, Claudio Pereira de Sampaio
    277-303
    DOI: https://doi.org/10.5433/2236-2207.2022v13n2p277