Mapping the culture of game design from its historical context

Authors

DOI:

https://doi.org/10.5433/2236-2207.2018v9n1p123

Keywords:

Game Design, Game Culture, Games and Media, Digital Games

Abstract

This paper presents a cultural approach of games as a medium, in both digital and non-digital representations, by mapping games as tools to convey cultural significance based on their design. During the research, it was possible to identify many cultural influences that contributed to the construction of the game culture, considering its tangible and intangible aspects. Thus, we understand that the relationship between games and culture – and the way in which design was influenced by different practices and habits – has impacted the development of a specific game culture.

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Author Biographies

Eduardo Napoleao, Universidade do Vale do Itajaí - UNIVALI

Student of the Doctoral program in Design at the Universidade Federal de Santa Catarina. Professor  at the Universidade do Vale do Itajaí (UNIVALI)

Gilson Braviano, Universidade Federal de Santa Catarina - UFSC

Doctor in Applied Mathematics earned from the Université Joseph Fourier (Genoble-France). Profesor  at the Universidade Federal de Santa Catarina

Milton Luiz Horn Vieira, Universidade Federal de Santa Catarina - UFSC

Doctor in Production Engineering earned from the Universidade Federal de Santa Catarina. Profesor at the Universidade Federal de Santa Catarina

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Published

2018-07-11

How to Cite

Napoleao, E., Braviano, G., & Vieira, M. L. H. (2018). Mapping the culture of game design from its historical context. Projetica, 9(1), 123–138. https://doi.org/10.5433/2236-2207.2018v9n1p123

Issue

Section

Design Grafico: Imagem e Mídia

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