Narrative methodology in computer game studies

Authors

  • Tamer Thabet International Scholar at Brock University, Canada

DOI:

https://doi.org/10.5433/boitata.2008v3.e31166

Keywords:

Cybernarratology, Structuralism, Postmodernism, Ludology, Savage Narratives

Abstract

Should the narrative content in computer games remain untouched by narratologists? This article suggests a theoretical groundwork for computer game narratology putting forward that the different research approaches should be based on the games functional perspective. The second part of the article explores the elusiveness of such text, how it can be examined by a narratologist and by which analytical means.

Author Biography

Tamer Thabet, International Scholar at Brock University, Canada

Ph.D. candidate at Antwerp University, Belgium. Visiting International Scholar at Brock University, Canada

 

References

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How to Cite

Thabet, T. (2017). Narrative methodology in computer game studies. Boitatá, 3(6), 15–22. https://doi.org/10.5433/boitata.2008v3.e31166

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