Experiencia de usuario en interfaces digitales de moda

una revisión sistemática de la literatura

Autores/as

DOI:

https://doi.org/10.5433/2236-2207.2024.v15.n2.49556

Palabras clave:

Experiencia del usuario, Interfaces Digitales, Moda

Resumen

La transformación digital ha cambiado el paradigma del negocio de la moda, haciendo de interfaces digitales como las redes sociales y el comercio online entornos indispensables para la relación entre marcas y usuarios. Sin embargo, esta relación no siempre cumple y satisface a los usuarios, y hay aspectos críticos, especialmente cuando se trata de productos de confección. Un ejemplo es la dificultad en el sentido táctil de los productos y en la vestibilidad, tanto en términos de ajuste, modelado y selección de la talla adecuada. Esta investigación tiene como objetivo revisar la literatura existente sobre los diferentes aspectos críticos de la experiencia del usuario en interfaces digitales de moda, mediante una revisión sistemática de la literatura. La metodología utilizada es una revisión sistemática de la literatura basada en el método SSF (Systematic Search Flow) de Ferenhof y Fernandes (2016). Como resultado, se identificó que los aspectos críticos se pueden segmentar en utilitarios (usabilidad, conveniencia y utilidad) y hedónicos (confianza, estética, compromiso e interacción), así como wearabilidad. Además, se identificaron los campos de la tecnología en los que se encuentran las principales contribuciones relacionadas con los aspectos críticos de la experiencia del cliente en la moda, que son: m-commerce (comercio a través de dispositivos móviles), interacciones digitales, sistemas de recomendación, wearability y realidad aumentada y la realidad virtual.

Descargas

Los datos de descargas todavía no están disponibles.

Biografía del autor/a

Cristina Rodrigues Barbosa, Universidade do Estado de Santa Catarina

Doutoranda em design pela Universidade do Estado de Santa Catarina (Udesc), na linha de pesquisa organização e fatores humanos com foco satisfação do usuário, produto de moda e comércio eletrônico. Mestre em design de moda e vestuário também pela Udesc, na linha de pesquisa Design e tecnologia do vestuário, com foco em desenvolvimento de mix de produtos para o varejo. Possuo graduação em Administração pela Universidade Federal do Rio Grande do Sul (2000) e design de moda pela Unicesumar (2022), além de dois cursos de MBA, um em marketing e outro em gestão de varejo, ambos pela FGV. Tenho experiência de 18 anos na área de compras da Lojas Renner e Calcenter Calçados (Studio Z), além de empresa própria, onde desenvolvi produtos da marca. Consultorias e mentorias para empresas de moda, desde área estratégica, planejamento e desenvolvimento de produtos e coleções, canais de vendas e marketing.

Marcelo Gitirana Gomes Ferreira, Universidade do Estado de Santa Catarina

Professor Titular do Departamento de Design da UDESC, atuando na graduação do curso de Design, nas pós-graduações em Design e em Administração daquela universidade. Tem experiência na área de Desenvolvimento de Produtos, atuando principalmente nos seguintes temas: ergonomia e usabilidade, desenvolvimento de Tecnologia Assistiva e metodologia de projeto e desenvolvimento colaborativo de produtos. Possui graduação em Engenharia Mecânica pela UFPE (1992). Realizou mestrado e doutorado em Engenharia Mecânica na UFSC (1997 e 2006), na área de Projeto de Sistemas Mecânicos. Fez estágio de pós-doutorado em Design Cerâmico na A2D (Agência para o Design Cerâmico) da UFSC em 2008. Trabalhou como engenheiro de projeto mecânico na Rhodia Nordeste (1992 a 1994) e como engenheiro de produto da Volkswagen-Audi em Curitiba (1998 a 2002). Foi engenheiro residente na sede da Volkswagen, em Wolfsburg na Alemanha (1999 a 2000).

Henrique de Souza Goulart, Universidade do Estado de Santa Catarina

Doutorando em Design pelo Programa de Pós-graduação em Design (PPGDesign) e Mestre em Design de Vestuário e Moda pelo Programa de Pós-Graduação em Moda (PPGModa), no Mestrado Profissional em Design de Vestuário e Moda, ambos pela Universidade do Estado de Santa Catarina (Udesc). MBA em Mídias Sociais e Tecnólogo em Design de Moda pela Universidade Franciscana (UFN).

Citas

ARMSTRONG, Kate; RUTTER, Charlotte. Exploring the enigma of the happiness construct in phygital fashion experiences. In: VECCHI, Alessandra. Advanced Fashion Technology and Operations Management. Hampshire, UK: IGI Global, 2017. Chap. 9, p. 220-233. DOI: http://dx.doi.org/10.4018/978-1-5225-1865-5.ch009. (Advances in Business Information Systems and Analytics (ABISA) Book Series). DOI: https://doi.org/10.4018/978-1-5225-1865-5.ch009

ARUMUGAM, Shaygen; WING, Jeanette. Antecedents of M-Commerce user experience from a Millennials perspective in a South African Fashion Retail Context, 2020. In: CONFERENCE ON INFORMATION COMMUNICATIONS TECHNOLOGY AND SOCIETY (ICTAS), Durban, South Africa, 2020. Proceedings […]. Durban: ICTAS/IEEE, 2020. p. 1-6. DOI: 10.1109/ICTAS47918.2020.233993 DOI: https://doi.org/10.1109/ICTAS47918.2020.233993

BAE, Yoonjae; CHOI, Jungyeon; GANTUMUR, Munguljin; KIM, Nayeon. Technology-based strategies for online secondhand platforms promoting sustainable retailing. Sustainability, Basel, Switzerland, v. 14, n. 6, p. 3259, Mar. 2022. DOI: http://dx.doi.org/10.3390/su14063259. Acesso em: 4 abr. 2022. DOI: https://doi.org/10.3390/su14063259

BARANAUSKAS, Cecília; S. de Souza, Clarisse; HÖÖK, Kristina; BELLOTI, Victoria; ALMEIDA, Virgílio; PRATES, Raquel; CANDELLO, Heloísa. Social responsibility and ethics: a 20 year retrospective. In: SIMPÓSIO BRASILEIRO DE FATORES HUMANOS EM SISTEMAS COMPUTACIONAIS (IHC), 17., 2018, Belém, PA. Anais eletrônicos [...]. Porto Alegre: Sociedade Brasileira de Computação, 2018. DOI: https://doi.org/10.5753/ihc.2018.4170. Disponível em: https://encurtador.com.br/gjACM. Acesso em: 25 abr. 2022. DOI: https://doi.org/10.5753/ihc.2018.4170

BOZZI, Carolina; MONT’ALVÃO, Claudia. An analysis of usability issues on Fashion M-commerce websites’ product page. Advances in Intelligent Systems and Computing, Switzerland, p. 3-12, Aug. 2018. DOI: http://dx.doi.org/10.1007/978-3-319-96071-5_1 DOI: https://doi.org/10.1007/978-3-319-96071-5_1

BRICEÑO YAÑEZ, Stephanie Matilde; CABEZAS NAVARRO, Alexandra; TALLEDO FLORES, Hernán. Web experience effects on online purchase intention by millennials on retail websites in Lima metropolitan: an application with regression analysis. Singapore: Springer Singapore, 2021. p. 435-445. http://dx.doi.org/10.1007/978-981-16-5792-4_43. Disponível em: https://link.springer.com/chapter/10.1007/978-981-16-5792-4_43. Acesso em: 15 abr. 2022. DOI: https://doi.org/10.1007/978-981-16-5792-4_43

CHI, Ting. Understanding Chinese consumer adoption of apparel mobile commerce: an extended tam approach. Journal Of Retailing And Consumer Services, Amsterdam, v. 44, p. 274-284, set. 2018. DOI: http://dx.doi.org/10.1016/j.jretconser.2018.07.019 DOI: https://doi.org/10.1016/j.jretconser.2018.07.019

CHIU, Chen-Chiou; LEE, Lai-Chung. Empirical study of the usability and interactivity of an augmented-reality dressing mirror. Microsystem Technologies, Berlim, v. 24, n. 10, p. 4399-4413, Apr. 2018. DOI: http://dx.doi.org/10.1007/s00542-018-3879-1 DOI: https://doi.org/10.1007/s00542-018-3879-1

COPPOLA, Daniela. E-commerce share of total retail sales. 2022. Recurso digital. Disponível em: https://www.statista.com/statistics/534123/ecommerce-share-of-retail-sales-worldwide/#statisticContainer. Acesso em: 4 abr. 2022.

FERENHOF, Helio Aisenberg; FERNANDES, Roberto Fabiano. Desmistificando a revisão de literatura como base para redação científica: método SFF. Revista ACB, Florianópolis, SC, v. 21, n. 3, p. 550–563, 2016. Disponível em: https://revista.acbsc.org.br/racb/article/view/1194. Acesso em: 4 abr. 2022.

FERNANDEZ, Amyris; KARHAWI, Issaaf. Usability and consumption influence of fashion blogs: an exploratory study. In: LATIN AMERICAN CONFERENCE ON HUMAN COMPUTER INTER, 2015, Córdoba, Argentina. Proceedings […]. Córdoba: ACM, 2015. p. 1-7. DOI: http://dx.doi.org/10.1145/2824893.2824894 DOI: https://doi.org/10.1145/2824893.2824894

FINCATO, Matteo; LANDI, Federico; CORNIA, Marcella; CESARI, Fabio; CUCCHIARA, Rita. VITON-GT: an image-based virtual try-on model with geometric transformations. In: INTERNATIONAL CONFERENCE ON PATTERN RECOGNITION (ICPR), 25th, 2021, Milan, Italy. Proceedings […]. Milan: ICPR: IEE, 2021. p. 7669-7676. DOI: 10.1109/ICPR48806.2021.9412052 DOI: https://doi.org/10.1109/ICPR48806.2021.9412052

FUSTÉ, Anna; SCHMANDT, Chris. ARTextiles for Promoting Social Interactions Around Personal Interests. In: CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, 1., 2018, Montreal, Canada. Proceedings [...]. Nova Iorque, Estados Unidos. New york: Association For Computing Machinery, 2018. p. 1-6. Disponível em: https://dl.acm.org/doi/10.1145/3170427.3188589#d35003428e1. Acesso em: 15 abr. 2022. DOI: https://doi.org/10.1145/3170427.3188589

GARRETT, Jesse James. The elements of user experience: user-centered design for the web and beyond. 2. ed. Berkeley: Jesse James Garrett, 2010.

GASÓS, Jorge; THOBEN, Klaus-Dieter. E-Business applications: technologies for tommorow's solutions. Berlin, Germany: Springer, 2003. DOI: https://doi.org/10.1007/978-3-642-55792-7. Disponível em: https://link.springer.com/book/10.1007/978-3-642-55792-7#bibliographic-information. Acesso em: 11 out. 2023.

GHANI, Wan Safra Diyana Wan Abdul; KHIDZIR, Nik Zulkarnaen; GUAN, Tan Tse; ISMAIL, Mohammad. Critical review on m-retail cloud-based application for textile cyberpreneurship in Malaysia: constraints, challenges and opportunities. Advanced Science Letters, Valencia, CA, v. 24, n. 2, p. 1497-1501, Feb. 2018. DOI: http://dx.doi.org/10.1166/asl.2018.10778 DOI: https://doi.org/10.1166/asl.2018.10778

GRAY; Chester; BEATTIE, Meghan; BELAY, Helena; HILL, Sarah; LERCH, Nicolette. Personalized online search for fashion products. In: SYSTEMS AND INFORMATION ENGINEERING DESIGN SYMPOSIUM, 2015, Charlottesville, VA, USA, 2015. Proceedings [...]. Charlottesville: IEEE Xplore, 2015. p. 91-96, DOI: 10.1109/SIEDS.2015.7117018 DOI: https://doi.org/10.1109/SIEDS.2015.7117018

HAJARIAN, Mohammad; HEMMATI, Sara. A crowdsourcing and gamification based product ranking method for e-commerce. In: INTERNATIONAL CONFERENCE ON WEB RESEARCH (ICWR), 7th, 2021, Tehran, Irán. Madrid: IEEE Publishing Service, 2021. p. 197-201. DOI: http://dx.doi.org/10.1109/icwr51868.2021.9443122 DOI: https://doi.org/10.1109/ICWR51868.2021.9443122

JELLEMA, Anton H.; VAN DER BIE, Maartje; ZHOU, Wenjun; HUYSMANS, Toon. Virtual fitting of personalised knitwear based on 3D anthropometry. In: INTERNATIONAL CONFERENCE ON ENGINEERING AND PRODUCT DESIGN EDUCATION, E AND PDE, 22nd, 2020, Delft, Netherlands. Proceedings electronics [...]. Delft: Delft University of Technology. p. 1-6. Disponível em: https://www.designsociety.org/download-publication/43232/Virtual+fitting+of+personalised+knitwear+based+on+3D+anthropometry. Acesso em: 8 abr. 2022. DOI: https://doi.org/10.35199/EPDE.2020.68

JEVŁNIK, Simona. 3D Virtual Prototyping of Garments: approaches, developments and challenges. Journal Of Fiber Bioengineering and Informatics, Hong Kong, v. 10, n. 1, p. 51-63, jun. 2017. DOI: http://dx.doi.org/10.3993/jfbim00253. Disponível em: https://global-sci.org/intro/article_detail/jfbi/10611.html. Acesso em: 13 out. 2023. DOI: https://doi.org/10.3993/jfbim00253

KOSHY, Reeta; GHARAT, Anisha; WAGH, Tejashri; SONAWANE, Siddesh. A complexion based outfit color recommender using Neural Networks. In: INTERNATIONAL CONFERENCE ON ADVANCES IN ELECTRICAL, COMPUTING, COMMUNICATION AND SUSTAINABLE TECHNOLOGIES (ICAECT), 2021, Bhilai, India. Proceedings electronics [...]. Bhilai: ICAECT: IEEE, 2021. DOI: http://dx.doi.org/10.1109/icaect49130.2021.9392418. Disponível em: https://ieeexplore.ieee.org/document/9392418. Acesso em: 10 abr. 2022. DOI: https://doi.org/10.1109/ICAECT49130.2021.9392418

LEI, Yan; CHEN, Long; GUAN, Ziyu. Cloth recommender system based on item matching. In: IOP CONFERENCE SERIES: Materials Science and Engineering, 11th, High Tatras, Slovakia, 2019. Proceedings electronics [...]. High Tatras: IOP Publishing, 2019. (IOP Conf. Series: Materials Science and Engineering, v. 533, p. 012044). DOI: http://dx.doi.org/10.1088/1757-899x/533/1/012044. Disponível em: https://iopscience.iop.org/article/10.1088/1757-899X/533/1/012044. Acesso em: 10 abr. 2022. DOI: https://doi.org/10.1088/1757-899X/533/1/012044

LIU, Zilong; LIU, Zhenhua; MIN, Qingfei. The impact of mobile TradeManager on Fashion product sales: from usability perspective. Mathematical Problems in Engineering, London, v. 2014, p. 1-9, 2014. Hindawi Limited. http://dx.doi.org/10.1155/2014/927854. Disponível em: https://www.hindawi.com/journals/mpe/2014/927854/. Acesso em: 10 abr. 2022. DOI: https://doi.org/10.1155/2014/927854

MACEDO, Beatriz Martins. Avaliação do potencial de desenvolvimento de coleções de moda com recurso à tecnologia CAD 3D: estudo de caso clo 3d. 2022. 126 f. Dissertação (Mestrado em Design e Marketing) - Escola de Engenharia, Universidade do Minho, Minho, Portugal, 2022. Cap. 5. Disponível em: https://repositorium.sdum.uminho.pt/handle/1822/83000. Acesso em: 13 out. 2023.

MIELL, Sophie; GILL, Simeon; VAZQUEZ, Delia. Enabling the digital fashion consumer through fit and sizing technology. Journal of Global Fashion Marketing, London, v. 9, n. 1, p. 9-23, Nov. 2017. DOI: http://dx.doi.org/10.1080/20932685.2017.1399083. Disponível em: https://www.tandfonline.com/doi/full/10.1080/20932685.2017.1399083. Acesso em: 10 abr. 2022. DOI: https://doi.org/10.1080/20932685.2017.1399083

MOROTTI, Elena; STACCHIO, Lorenzo; DONATIELLO, Lorenzo; ROCCETTI, Marco; MARFIA Gustavo. Exploiting fashion x-commerce through the empowerment of voice in the fashion virtual reality arena. Virtual Reality, London, p. 1-15, Nov. 2021. DOI: http://dx.doi.org/10.1007/s10055-021-00602-6. Disponível em: https://link.springer.com/article/10.1007/s10055-021-00602-6. Acesso em: 10 abr. 2022.

NIELSEN, Jakob; NORMAN, Don. The definition of user experience, nngroup. Dover, DA: Nielsen Norman Group, 1998. Versão online, Aug. 1998. Disponível em: http://www.nngroup.com/articles/definition-user-experience/. Acesso em: 4 abr. 2022.

PARK, Jee-Sun; HA, Sejin. From information experiences to consumer engagement on brand’s social media accounts. Fashion And Textiles, Berlim, v. 8, n. 1, p. 1-22, 5 maio 2021. http://dx.doi.org/10.1186/s40691-021-00246-9. Disponível em: https://fashionandtextiles.springeropen.com/articles/10.1186/s40691-021-00246-9. Acesso em: 12 abr. 2022.

PARK, Jihoi; NAM, Kihwan. Group recommender system for store product placement. Data Mining And Knowledge Discovery, New York, v. 33, n. 1, p. 204-229, Nov. 2018. http://dx.doi.org/10.1007/s10618-018-0600-z. Disponível em: https://link.springer.com/article/10.1007/s10618-018-0600-z. Acesso em: 12 abr. 2022. DOI: https://doi.org/10.1007/s10618-018-0600-z

PARK, Minjung; IM, Hyunjoo; KIM, Do Yuon. Feasibility and user experience of virtual reality fashion stores. Fashion And Textiles, Berlim, v. 5, n. 1, p. 1-17, Dec. 2018. DOI: http://dx.doi.org/10.1186/s40691-018-0149-x. Disponível em: https://fashionandtextiles.springeropen.com/articles/10.1186/s40691-018-0149-x. Acesso em: 12 abr. 2022. DOI: https://doi.org/10.1186/s40691-018-0149-x

PENG, Fanke; AL-SAYEGH, Mouhannad. Personalised virtual fitting for fashion. International Journal of Industrial Engineering And Management, Novi Sad, Serbia, v. 5, n. 4, p. 233-240, Dec. 2014. Disponível em: https://ualresearchonline.arts.ac.uk/id/eprint/9842/1/ijiem_vol5_no4_7.pdf. Acesso em: 12 abr. 2022. DOI: https://doi.org/10.24867/IJIEM-2014-4-124

PRATO, Gabriele; SALLEMI, Federico; SCRIMINACI, Mario; GUDMUNDSSON, Stefan; PALUMBO, Silvio; CREMONESI, Paolo; GUÐMUNDSSON, Stefán Freyr. Outfit completion and clothes recommendation. In: Conference On Human Factors In Computing Systems - CHI, 2020, Honolulu, HI, USA. Extended abstracts [...]. Honolulu: CHI EA’20: ACM, 2020. p. 1-7. DOI: http://dx.doi.org/10.1145/3334480.3383076. Disponível em: https://dl.acm.org/doi/10.1145/3334480.3383076. Acesso em: 12 abr. 2022. DOI: https://doi.org/10.1145/3334480.3383076

QUIJADA, María Del Rocío Bonilla; ARRIAGA, José Luis Del Olmo; DOMINGO, David Andreu. Insights into user engagement on social media. Findings from two fashion retailers. Electronic Markets, Berlim, v. 31, n. 1, p. 125-137, 2020. DOI: http://dx.doi.org/10.1007/s12525-020-00429-0. Disponível em: https://link.springer.com/article/10.1007/s12525-020-00429-0. Acesso em: 10 abr. 2022. DOI: https://doi.org/10.1007/s12525-020-00429-0

SANTO, Pedro Manuel do Espírito; TRIGO, Antonio. Influence of website design on e-trust and positive word of mouth intentions in E-Commerce Fashion Websites. In: THEMISTOCLEOUS, Marinos; PAPADAKI, Maria; KAMAL, Muhammad M. (ed.). Information systems. Cham: Springer, 2020. EMCIS 2020 (Lecture Notes in Business Information Processing, v. 402, p. 316-330). DOI: http://dx.doi.org/10.1007/978-3-030-63396-7_21. Disponível em: https://link.springer.com/chapter/10.1007/978-3-030-63396-7_21. Acesso em: 15 abr. 2022.

SHARP, Helen; ROGERS, Yvonne; PREECE, Jenny. Interaction design: beyond human-computer interaction. 5. Ed. Indianapolis: John Wiley & Sons, 2019.

SILVA, Ailton; LEITE, Ana Paula; ABNER, Philipe. O estudo de UX design em aplicativos de banco: interfaces para terceira idade. In: SEMANA INTERNACIONAL DE DISEÑO EN PALERMO, 17., 2022, Buenos Aires. Actas [...]. Buenos Aires: Universidade de Palermos, 2023. v. 41, p. 77-79. Disponível em: https://dspace.palermo.edu/ojs/index.php/actas/article/view/8732/14522. Acesso em: 22 abr. 2022.

SIREGAR, Yuri; KENT, Anthony. Consumer experience of interactive technology in fashion stores. International Journal Of Retail & Distribution Management, Leeds, England, v. 47, n. 12, p. 1318-1335, Dec. 2019. DOI: http://dx.doi.org/10.1108/ijrdm-09-2018-0189. Disponível em: https://www.emerald.com/insight/content/doi/10.1108/IJRDM-09-2018-0189/full/html. Acesso em: 15 abr. 2022. DOI: https://doi.org/10.1108/IJRDM-09-2018-0189

TUPIKOVSKAJA-OMOVIE, Zofija; TYLER, David J. Experienced versus inexperienced mobile users: eye tracking fashion consumers shopping behaviour on smartphones. International Journal of Fashion Design, Technology And Education, London, v. 15, n. 2, p. 178-186, 28 Sep. 2021. DOI: http://dx.doi.org/10.1080/17543266.2021.1980614. Disponível em: https://www.tandfonline.com/doi/full/10.1080/17543266.2021.1980614. Acesso em: 15 abr. 2022. DOI: https://doi.org/10.1080/17543266.2021.1980614

VECCHI, Alessandra; PENG, Fanke; AL-SAYEGH, Mouhannad; HAMILTON, Susan. A. enhancing online fashion retail: the quest for the perfect fit. Technological Challenges and Management: Matching Human and Business Needs, London, p. 125-144, jan. 2016. Disponível em: https://www.taylorfrancis.com/chapters/edit/10.1201/b19570-7/enhancing-online-fashion-retail-alessandra-vecchi-fanke-peng-mouhannad-al-sayegh-susan-hamilton. Acesso em: 15 abr. 2022. DOI: https://doi.org/10.1201/b19570-7

WANG, Lin; FAN, Zhuoyi; WANG, Xiaohan; YANG, Ling. Text mining-based evaluation of the user experience in online shopping for clothing. In: INTERNATIONAL CONFERENCE ON ELECTRONICS INSTRUMENTATION & INFORMATION SYSTEMS (EIIS), Harbin, China, 2017. Proceedings [...]. Harbin: EIIS: IEEE, 2017. p. 1-4. DOI: http://dx.doi.org/10.1109/eiis.2017.8298661. Disponível em: https://ieeexplore.ieee.org/document/8298661. Acesso em: 15 abr. 2022. DOI: https://doi.org/10.1109/EIIS.2017.8298661

XUE, Liangchao; PARKER, Christopher J.; HART, Cathryn. How to design fashion retail's virtual reality platforms. International Journal Of Retail & Distribution Management, Bingley, v. 48, n. 10, p. 1057-1076, Jun. 2020. DOI: http://dx.doi.org/10.1108/ijrdm-11-2019-0382. Disponível em: https://www.emerald.com/insight/content/doi/10.1108/IJRDM-11-2019-0382/full/html. Acesso em: 15 abr. 2022. DOI: https://doi.org/10.1108/IJRDM-11-2019-0382

ZHANG, Yufei; LUO, Shijian; CUI, Zhitong; BIAN, Ze, Shan, Ping. Virtual performance and evaluation system of garment design based on Kansei engineering. In: FUKUDA, Shuich (ed.). Advances in affective and pleasurable design. AHFE 2019. Cham: Springer, 2019. v. 952, p. 418-429. DOI: http://dx.doi.org/10.1007/978-3-030-20441-9_44 Disponível em: https://link.springer.com/chapter/10.1007/978-3-030-20441-9_44. Acesso em: 16 abr. 2022.

Publicado

2024-10-07

Cómo citar

Rodrigues Barbosa, C., Gitirana Gomes Ferreira, M., & de Souza Goulart, H. (2024). Experiencia de usuario en interfaces digitales de moda: una revisión sistemática de la literatura. Projetica, 15(2), 1–27. https://doi.org/10.5433/2236-2207.2024.v15.n2.49556

Número

Sección

Ergonomia e Usabilidade

Datos de los fondos

Artículos similares

También puede {advancedSearchLink} para este artículo.