The Modding Activity
From hacks to innovation
DOI:
https://doi.org/10.5433/2236-2207.2025.v16.n1.49938Keywords:
modding, game studies, game design, activity theoryAbstract
Although an integral part of video game history, modding often doesn't receive much attention in studies of this media. Existing studies on modding mostly fail to approach the phenomenon from a historical perspective and lack in-depth discussions on the dynamics of dispute and negotiation among modders, players, and game designers. In this context, the current research aims to investigate how modding activity has evolved over time, highlighting its tensions with game design and player activities. To achieve this, the research is grounded in the approach of Historical-Cultural Activity Theory, coupled with empirical data obtained through documentary analysis on key points of modding history. The results indicate that it is possible to characterize the modding activity system. Furthermore, they demonstrate that the activity impacts the gaming industry as a whole, setting expectations for future games, preserving older titles, innovating in genres and mechanics, and providing feedback to designers in the form of addressing latent demands in already published games.Downloads
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